Optimizing Hand Rehabilitation Post-Stroke Using Interactive Virtual Reality Environments

The purpose of this study is to discover if practicing specific exercises that use robots and specialized gloves to play computer games (virtual reality computer game training) can improve the ability to use the arm and hand weakened after a stroke. The study compares the effects of virtual reality computer game training to other of forms of training used in regular stroke rehabilitation programs and will explore whether it is better to start training sooner or later. 

Actively Recruiting

Participation lasts approxiamtely 6 months, with training lasting 2 weeks. Follow-up testing 1 month after training is completed, 4 months after the stroke, and 6 months after the stroke.

Inclusion Criteria
  • Individuals who sustained a stroke occurring between 1 and 30 days before training is scheduled to begin.
  • Aged 18-95 years. 
  • Stroke resulted in weakness on only one side of the body.
  • Have difficulty in moving their arm but have enough shoulder, elbow, wrist, and hand movement to actively interact with video games. 

Compensation is up to $300 for competing the study. 

IRB Number:


Research Coordinator